Stray Clash Wiki
Catalog
DOGS Origins #750
1common
control
10ATK14HP
✦ turn
Control common Glitch Bark

DOGS Origins #750

Disrupts enemy tempo · active skill

10
ATK
14
HP
0
DEF
1
NRG

Market value

Value Engine →
Listed for
210 TON
Fair (comps)
357 TON
Underpriced · 41% below ★ Value pick

Effects

Deploy Enemy card -2 ATK

Wardrobe 4

3 stickers burned
Iron Cell
Suit
Void
Cold Shot

Equipped rarity

Head
Void
3.1% · 31
Outfit
Suit
2% · 20
Paw
Cold Shot
2.7% · 27
Background
Iron Cell
3.4% · 34

How this card is derived

14 real steps from wardrobe to finished card — the engine, unpacked.

01

Wardrobe

4 owned attributes · 4 equipped · 3 stickers burned
Head VoidOutfit SuitPaw Cold ShotBackground Iron Cell
02

Resolve layers

The engine scores the strongest owned attribute per (slot, tier) — up to 10 layers, not just the 4 equipped.

paw·base Cold Shothead·base Voidbody·base Suitbackground·base Iron Cell
03

Role scoring

Slot weights paw 6 · head 4 · body 3 · bg 1, +½ to each secondary. Highest total wins.

tank 1striker 6support 5control 8
control
04

Skill affinity

Attribute names are keyword-scored; the paw breaks ties.

Pierce 1Speed 6Steal 5Arcane 8
Arcane
05

Template

Role + equipped layers pick the printed template.

Glitch Bark
06

Power profile

Per-NFT lineage from burned stickers — fixed to the token, not the wardrobe.

band basedepth 3ward 0burst 0
07

Wardrobe score

The whole owned wardrobe feeds a score that pushes rarity.

94
08

Rarity inputs

Layers, lowest per-slot supplies and wardrobe score are assembled into the rarity table inputs.

09

Rarity + rank floor

commonrulebook common· rank #900
10

Energy cost

Set by rarity.

1 NRG
11

Active skill

The affinity only fires on Legendary cards.

— (affinity shown as hint only)
12

Final stats

10
ATK
14
HP
0
DEF
13

Effects

Enemy card -2 ATK
14

Assembled card

controlcommonGlitch Bark1 NRG

Every field above was computed from the wardrobe — verified 100% against the game engine. How role is derived →

Rank #900 210 TON 75f5…be9a