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DOGS Origins #19
4legendary
control
20ATK24HP2DEF
✦ turn
Control legendary Glitch Bark

DOGS Origins #19

Disrupts enemy tempo · active skill Steal

20
ATK
24
HP
2
DEF
4
NRG

Market value

Value Engine →
Est. fair value
~ 2132 TON

Effects

Deploy Enemy card -4 ATK
Passive Reduce first incoming damage by 2
Last Breath Enemy card -4 ATK

Wardrobe 112

229 stickers burned
Shell
Nothing Left
Whitefall
Saw Bat
Quad Core
Popcorn
Rising Sun
Ace Card
Nothing
Birch Whisper
Breaker
Snowball
Akuma
Mustache
Inmate
Black Smile Cap
Hunting Sickle
Pan Flute
Daisy Hold
Cozy Knit
Cone Melt
Green Terminal
Concrete Echo
Palm Depths
Signal Waves
Vanilla Tee
Bone Tank
Raglan
Arcade Rush
Sunflower Field
Conspiracy Wall
Stoneborn
Noodles
Sauce
Fuzzy Wrap
Busted Nose
Wild Hide
Gold Bar
Chef Shirt
Spiked Bat

+72 more owned

Equipped rarity

Head
Whitefall
0.1% · 1
Outfit
Shell
0.1% · 1
Paw
Saw Bat
0.2% · 2
Background
Nothing Left
0.1% · 1

How this card is derived

14 real steps from wardrobe to finished card — the engine, unpacked.

01

Wardrobe

112 owned attributes · 4 equipped · 229 stickers burned
Head WhitefallOutfit ShellPaw Saw BatBackground Nothing Left
02

Resolve layers

The engine scores the strongest owned attribute per (slot, tier) — up to 10 layers, not just the 4 equipped.

paw·base Saw Batpaw·rare Hunting Sicklehead·base Whitefallhead·rare Stonebornbody·base Shellbody·rare Wild Hidebackground·base Nothing Left
03

Role scoring

Slot weights paw 6 · head 4 · body 3 · bg 1, +½ to each secondary. Highest total wins.

tank 5striker 0support 16control 18
→ control
04

Skill affinity

Attribute names are keyword-scored; the paw breaks ties.

Pierce 5Speed 0Steal 19Arcane 12
→ Steal
05

Template

Role + equipped layers pick the printed template.

Glitch Bark
06

Power profile

Per-NFT lineage from burned stickers — fixed to the token, not the wardrobe.

band ascendeddepth 50.35ward 9burst 7silver bone
07

Wardrobe score

The whole owned wardrobe feeds a score that pushes rarity.

24443
08

Rarity inputs

Layers, lowest per-slot supplies and wardrobe score are assembled into the rarity table inputs.

09

Rarity + rank floor

legendaryrulebook legendary· rank floor legendary· rank #1
10

Energy cost

Set by rarity.

4 NRG
11

Active skill

The affinity only fires on Legendary cards.

Steal
12

Final stats

20
ATK
24
HP
2
DEF
13

Effects

Enemy card -4 ATK
Reduce first incoming damage by 2
Enemy card -4 ATK
14

Assembled card

controllegendaryGlitch Bark4 NRG

Every field above was computed from the wardrobe — verified 100% against the game engine. How role is derived →

Rank #1 Not listed 82e7…57a5